Well it's been a month or too since I last posted anything on here huh?
Sorry about not being the most consistent when it comes to.. anything that I do creatively, which I could blame on the semester ending and being hectic, but I also have my own discipline to blame.
In any case since I'm in summer break, I finally have the opportunity to post and draw more often! As well as use this page more in general for other things, like connecting with artists. Alas, I'm still shy when it comes to interacting with other artists other than just rating their stuff, stuff like commissioning others or being commissioned to a wider audience are gonna be pretty nerve-wracking. So if you're interested in my stuff then please do let me know! Let me know if you want me to draw stuff, or hire me for stuff! I'd be down to do those things, it's hard to just figure out who to reach too y'know?
And also do let me know what artists I should follow in general, that would be nice I think.
That brings me the announcement part of this news-reel.
I'm actually working on a gosh darn real life video game! Not a concept NOR a reskin of anything, a wholly original thing made by my own two hands with the help of Rpgmaker XP. Though I've probably already made it known that I can't program for unmentionable waste matter, Rpgmaker helps with that issue by the fact that you don't nesscary have to code anything to make a good game in the engine. So even though this started out as a quick mess-around, I've decided to commit to the project for this summer and see what I can make. And by then I'll publish it on itch.io for free.
I won't go too in-depth into the project right now since this is just an announcement, but I will make another blog that discusses the idea in more detail and how it came to be, so stay tuned for that! It'll be part of the sketch-planation series as well, just so you know where to look.